{"id":3849,"date":"2026-09-21T07:00:18","date_gmt":"2026-09-21T07:00:18","guid":{"rendered":"https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/"},"modified":"2026-09-21T07:00:18","modified_gmt":"2026-09-21T07:00:18","slug":"silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula","status":"publish","type":"post","link":"https:\/\/dev95.site\/ar\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/","title":{"rendered":"Silent Hill: Townfall \u2014 9 ways first-person changes the iconic horror formula"},"content":{"rendered":"<div id=\"dev95-2248965997\" class=\"dev95-- dev95-entity-placement\"><script async=\"async\" data-cfasync=\"false\" src=\"https:\/\/pl27862732.profitableratecpmnetwork.com\/2ad7a50e0bbc23ac6801d7b77c501463\/invoke.js\"><\/script>\r\n<div id=\"container-2ad7a50e0bbc23ac6801d7b77c501463\"><\/div><\/div><div>\n<p class=\"wp-block-paragraph\">The Silent Hill franchise has evolved with its most recent entries, expanding into settings that go beyond the eponymous foggy American town. In <a href=\"https:\/\/www.playstation.com\/games\/silent-hill-townfall\/\" data-type=\"link\" data-id=\"https:\/\/www.playstation.com\/games\/silent-hill-townfall\/\">Silent Hill: Townfall<\/a>, it also taps into a new way to terrify players, shifting from a traditionally third-person perspective to first-person. The series has previously offered glimpses of first-person gameplay, including Silent Hill 4: The Room (PS2, 2004) and Silent Hill: The Short Message (PS5, 2024). However, Silent Hill: Townfall is the first time you\u2019ll face all the horrors of a full Silent Hill experience through the eyes of its protagonist.<\/p>\n<div class=\"shortcode shortcode--youtube\">\n<div class=\"youtube-video has-agegate\" data-youtube-id=\"RALnTmNg_ss\" data-title=\"\">\n\t<button class=\"youtube-video__load-button\"><br \/>\n\t\t\t<svg class=\"icon icon--play icon--26 icon--play icon--blue\" aria-hidden=\"true\" viewbox=\"0 0 20 20\" focusable=\"false\" version=\"1.1\">\n\t\t<title><\/title><path fill-rule=\"evenodd\" class=\"icon-primary-color\" d=\"M0 1.75v17l20-8.5z\"><\/path>\t<\/svg><br \/>\n\t\t\t\t\t<span class=\"screen-reader-text\">Play  Video<\/span><br \/>\n\t<\/button><\/p>\n<p>\t\t<img decoding=\"async\" src=\"https:\/\/blog.playstation.com\/content\/themes\/playstation-2018\/images\/placeholder.svg\" data-srcset=\"https:\/\/i.ytimg.com\/vi\/RALnTmNg_ss\/default.jpg 120w, https:\/\/i.ytimg.com\/vi\/RALnTmNg_ss\/mqdefault.jpg 320w, https:\/\/i.ytimg.com\/vi\/RALnTmNg_ss\/hqdefault.jpg 480w, https:\/\/i.ytimg.com\/vi\/RALnTmNg_ss\/sddefault.jpg 640w, https:\/\/i.ytimg.com\/vi\/RALnTmNg_ss\/maxresdefault.jpg 1280w\" data-sizes=\"(min-width: 1170px) 936px, (min-width: 960px) 80vw, 100vw\" data-src=\"https:\/\/i.ytimg.com\/vi\/RALnTmNg_ss\/hqdefault.jpg\" class=\"youtube-video__image-overlay lazy\" alt=\"Silent Hill: Townfall \u2014 9 ways first-person changes the iconic horror formula\"><\/p>\n<p>\t<a href=\"https:\/\/www.youtube.com\/watch?v=RALnTmNg_ss\" class=\"youtube-video__link\" aria-label=\"Play Video on YouTube. Opens in a new tab.\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><\/p>\n<div class=\"youtube-video__icon\">\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" xmlns:xlink=\"http:\/\/www.w3.org\/1999\/xlink\" viewbox=\"0 0 54 12\" width=\"54\" height=\"12\"><defs><path id=\"a\" d=\"M0 0h17.134v12H0z\"><\/path><\/defs><g fill=\"none\" fill-rule=\"evenodd\"><mask id=\"b\" fill=\"#fff\"><use xlink:href=\"#a\"><\/use><\/mask><path fill=\"#D9252A\" d=\"M16.776 1.874A2.147 2.147 0 0 0 15.261.358C13.924 0 8.563 0 8.563 0s-5.36 0-6.698.358A2.147 2.147 0 0 0 .35 1.874C-.008 3.21-.008 6-.008 6s0 2.79.358 4.126a2.147 2.147 0 0 0 1.515 1.516C3.202 12 8.563 12 8.563 12s5.36 0 6.698-.358a2.147 2.147 0 0 0 1.515-1.516C17.134 8.79 17.134 6 17.134 6s0-2.79-.358-4.126\" mask=\"url(#b)\"><\/path><path fill=\"#FFFFFE\" d=\"M6.849 8.571 11.302 6 6.849 3.428v5.143M26.775 9.74c.094-.245.14-.646.14-1.201V6.197c0-.54-.046-.934-.14-1.183-.094-.25-.26-.374-.497-.374-.229 0-.39.125-.484.374-.094.25-.141.644-.141 1.183V8.54c0 .555.045.956.135 1.201.09.245.253.368.49.368s.403-.123.497-.368zm-1.9 1.177c-.34-.229-.58-.584-.724-1.067-.143-.482-.214-1.123-.214-1.924V6.835c0-.81.081-1.46.245-1.95.163-.49.419-.848.766-1.072.347-.225.803-.338 1.367-.338.556 0 1.001.115 1.336.344.335.229.58.586.736 1.072.155.487.233 1.134.233 1.944v1.09c0 .802-.076 1.445-.227 1.932-.151.486-.397.841-.736 1.066-.339.225-.798.337-1.379.337-.597 0-1.064-.114-1.403-.343zM51.127 4.78c-.086.106-.143.28-.172.52-.028.242-.042.607-.042 1.098v.54h1.238v-.54c0-.482-.017-.848-.05-1.097-.032-.25-.091-.425-.177-.527-.086-.103-.219-.154-.398-.154-.18 0-.313.053-.399.16zm-.214 3.162v.38c0 .483.014.844.042 1.085.029.242.088.417.178.528.09.11.229.165.417.165.253 0 .427-.098.521-.294.094-.196.145-.523.153-.98l1.46.085a2.3 2.3 0 0 1 .011.27c0 .694-.19 1.213-.57 1.557-.38.343-.917.515-1.612.515-.833 0-1.418-.262-1.753-.785-.335-.523-.503-1.332-.503-2.427V6.73c0-1.128.174-1.951.522-2.47.347-.52.941-.779 1.783-.779.58 0 1.026.106 1.337.319.31.212.529.543.655.993.127.45.19 1.07.19 1.863v1.287h-2.831zm-30.158-.14L18.83.852h1.68l.674 3.15c.172.777.298 1.439.38 1.986h.05c.056-.392.183-1.05.38-1.973l.698-3.163h1.68l-1.95 6.95v3.336h-1.667V7.803m13.327-4.18v7.515h-1.324l-.147-.92h-.037c-.36.695-.899 1.042-1.618 1.042-.499 0-.866-.163-1.103-.49-.237-.327-.356-.838-.356-1.533V3.622h1.692V9.14c0 .336.037.574.11.717.074.143.196.215.368.215a.749.749 0 0 0 .423-.135.834.834 0 0 0 .3-.343v-5.97h1.692m8.678 0v7.515h-1.324l-.147-.92h-.037c-.36.695-.9 1.042-1.618 1.042-.499 0-.867-.163-1.104-.49-.237-.327-.355-.838-.355-1.533V3.622h1.692V9.14c0 .336.036.574.11.717.074.143.196.215.368.215a.749.749 0 0 0 .423-.135.834.834 0 0 0 .3-.343v-5.97h1.692\"><\/path><path fill=\"#FFFFFE\" d=\"M38.679 2.213H37v8.925h-1.655V2.213h-1.68V.852h5.014v1.361m8.129 5.677c0 .547-.022.976-.067 1.286-.045.311-.12.532-.227.662a.524.524 0 0 1-.429.197.783.783 0 0 1-.386-.099.738.738 0 0 1-.288-.294V5.376a1.07 1.07 0 0 1 .294-.503.651.651 0 0 1 .453-.196c.172 0 .305.068.399.203.094.134.16.361.196.68.037.319.055.772.055 1.36v.97zm1.551-3.066c-.102-.474-.268-.817-.496-1.03-.23-.212-.544-.319-.944-.319-.31 0-.601.088-.87.264-.27.176-.479.407-.626.693h-.012V.472h-1.63v10.665h1.397l.171-.71h.037c.13.253.327.453.589.6.261.147.551.22.87.22.572 0 .993-.263 1.263-.79.27-.527.404-1.35.404-2.47v-1.19c0-.841-.05-1.499-.153-1.973z\"><\/path><\/g><\/svg>\n\t\t<\/div>\n<div class=\"youtube-video__icon-external\">\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewbox=\"0 0 18 18\" width=\"14\" height=\"14\"><path d=\"M9 3.797v1.125H4.922v8.156h8.156V9h1.125v5.203H3.797V3.797H9Zm5.203 0v3.375l-1.29-1.29L9.795 9 9 8.205l3.118-3.118-1.29-1.29h3.375Z\"><\/path><\/svg>\n\t\t<\/div>\n<p>\t<\/a><\/p><div id=\"dev95-438144634\" class=\"dev95- dev95-entity-placement\"><center>\r\n<script>\r\n  atOptions = {\r\n    'key' : '4ba6b6513c00e0ba76511f798ae56401',\r\n    'format' : 'iframe',\r\n    'height' : 50,\r\n    'width' : 320,\r\n    'params' : {}\r\n  };\r\n<\/script>\r\n<script src=\"https:\/\/www.highrevenueformat.com\/4ba6b6513c00e0ba76511f798ae56401\/invoke.js\"><\/script>\r\n\t<\/center><\/div>\n<div class=\"youtube-video__iframe\"><\/div>\n<\/div><\/div>\n<p class=\"wp-block-paragraph\">Here are nine ways Silent Hill: Downfall uses its first-person perspective to create a more intimate horror experience and amp up its scares.<\/p>\n<figure class=\"wp-block-video wp-video-423685\"><video data-poster=\"https:\/\/image.mux.com\/7l3fDABjZs5PxW1J7Bs8x6y7vgz74DVxYrnbEqmzxTA\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiI3bDNmREFCalpzNVB4VzFKN0JzOHg2eTd2Z3o3NERWeFlybmJFcW16eFRBIiwiYXVkIjoidCIsImV4cCI6MTc5MDEzNjg2NCwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.JvZy91GyUdiZmGqr7uI5S_M2V0xIW2z2LC62Mm9nZkeW8F11-wIiN9aJbl_KkPfQkD9wfU57OHcrizQ7Et_H3nB6-jK6cejqNdy_S2bGJnRpMndNvsrnGbX2lQ4VPqSRE-xyaWwtiZ0SogGRpG9PBCCuijZxgdVa1JYHrV28-r-VT3qhFn3Yr4cSMCVbn-MKVkJFoqvqMyIVOZJC4LbVyZ421KvAMtfYfhViUhQdrDR4lYaAWYYMkAhAXGytdGlrWPbI4w25OSI-WzTnJrNB2oCz1qDZMHb5DPWSSdsA7tU5ttsOEMJay3U5_7aaMQw5JgBM97tBfANUI355mKmgvA\" data-src=\"https:\/\/stream.mux.com\/7l3fDABjZs5PxW1J7Bs8x6y7vgz74DVxYrnbEqmzxTA\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiI3bDNmREFCalpzNVB4VzFKN0JzOHg2eTd2Z3o3NERWeFlybmJFcW16eFRBIiwiYXVkIjoidiIsImV4cCI6MTc5MDEzNjg2NCwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.S36Q0SRI26vdJImTwjIBisFHgyMnGKzAOwr87a3Fywsh9ZPbAZoqtKkGJVuglfgIFH3qxTl5HC0zh_qK7askLdut_ntDDUk2j5tOcY4WiNldlXsEATOx8JjxtZICzAacOdBDjQ6RDFK6tKZz6pcmeXsG6xnsPBK3BlUeL2JGAAUYdoAFuV9Vltc1DGw1_Bc8-uApm2wELekJi7JbgvzuhBx4NryUoSbzg5g7r3G3uArHlmUwK7YwoLCS5X_YfKYEh112Ib38sVgGDHizCNGUghXhXOtdOc4zv6sjmcohTAoZ19zw8yn7SMlGgPrtdpTVADKmBtkgiX96w0kiV8sDRw\" preload=\"metadata\" height=\"720\" style=\"aspect-ratio: 1280 \/ 720;\" width=\"1280\" autoplay controls loop muted playsinline><\/video><\/figure>\n<h2 class=\"wp-block-heading\">A claustrophobic perspective<\/h2>\n<p class=\"wp-block-paragraph\">Silent Hill: Townfall puts you in the shoes, and viewpoint, of its protagonist character, Simon Ordell, which means you can\u2019t see as much of the world around you as you might in a third-person Silent Hill game. You must be on your guard for threats coming from the side or behind you. The game also uses a 2.35:1 aspect ratio, making the screen wider at the sides but shorter vertically, creating a cinematic presentation \u2014 but one that also makes your vision feel realistically restricted. That change in presentation forces you to pay close attention to your surroundings and to listen for enemies you might not be able to see right away.<\/p>\n<figure class=\"wp-block-video wp-video-423686\"><video data-poster=\"https:\/\/image.mux.com\/YTjt027imfhZA6brEpTl5PHFg5twuqDcDd6MTqJmh02OY\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJZVGp0MDI3aW1maFpBNmJyRXBUbDVQSEZnNXR3dXFEY0RkNk1UcUptaDAyT1kiLCJhdWQiOiJ0IiwiZXhwIjoxNzkwMTM2ODY0LCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.h2wK8_62UNf28V4mc6U2KfbNBZJvmctUmeADWSsYMmj7BPngaxYKzK-HKQCAezhZzwwcXlcua_8s3N31Ib8yYNCP664X0WsfeHVh1jZC3APpf6wKEHPBpxERlRij0raHFr7cQHfmCKHoMf0BGJqjGuaHLESJWv6jsb5FNgPjxdIwrp3ZWRaHWjqIq1M8D3nTTbIUsvQ3I7IFkk4EukJwAvqj9Tf5_HroSTc0PYkKyHT1RfeWtCSNqKILNqwWxX02FUBuRHcu6m51FqcqvW8BAqtQvTmSJehwMhm7LpOpmUqAjzdFDYf2grFuURRnOYFrdGVGiBxSFpaukZkeJQjI0g\" data-src=\"https:\/\/stream.mux.com\/YTjt027imfhZA6brEpTl5PHFg5twuqDcDd6MTqJmh02OY\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJZVGp0MDI3aW1maFpBNmJyRXBUbDVQSEZnNXR3dXFEY0RkNk1UcUptaDAyT1kiLCJhdWQiOiJ2IiwiZXhwIjoxNzkwMTM2ODY0LCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.FvoNrhw5XT2o2bt9C1e5LCYn97REOu_1-B1TtnQBo1oJq2NAXl7xFiE7rMv7n2ikIHrgoqbGZvEoDKCbPhOnsxEYxzHg5yfwG2-pdJAVrHRd7vEKiuP1kZs4QrXVnQ4BaLXuIJHn4ZlOPWIQvB6CEmb_KLkJPFSbE_NxX77vGAD2CE3mjbJR_NZ3_iKhT-m015CPGjFaoM4G7br_MbgIVib_05ZwPUd55XBM1ozW6CS5-a4mkFmJ6qWVtKBk-S2Vz7N18qHitJAEqLie-684I3op7GGvTTVyneTBv4RY1dSqz8Nr3BXtkO2Z_funp9H2vOkuHuAn_ymuKtX4bOZvJg\" preload=\"metadata\" height=\"720\" style=\"aspect-ratio: 1280 \/ 720;\" width=\"1280\" autoplay controls loop muted playsinline><\/video><\/figure>\n<h2 class=\"wp-block-heading\">A CRTV to see through the fog<\/h2>\n<p class=\"wp-block-paragraph\">Characters in Silent Hill games often carry radios that can give them hints about when enemies are nearing them in the fog \u2014 when the radio emits static, danger is close. Townfall takes a more visual approach to this idea with its CRTV, a handheld device you can tune to different frequencies to see the positions of nearby enemies. L1 lets you hold the CRTV up in front of you as you move around, so you can see both what it displays and the world around you. The device also gives a helpful haptic pulse in your DualSense controller to let you know when a new enemy is near.<\/p>\n<figure class=\"wp-block-video wp-video-423687\"><video data-poster=\"https:\/\/image.mux.com\/DY7mZA4qzrIEYx5mgeyIKaXYMJger5GlpsnHQh01LPQs\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJEWTdtWkE0cXpySUVZeDVtZ2V5SUthWFlNSmdlcjVHbHBzbkhRaDAxTFBRcyIsImF1ZCI6InQiLCJleHAiOjE3OTAxMzY4NjQsImtpZCI6IjRMNXlPY2pyVjFOVXFWemNVdkpCbjF3VG00ZVRHRzlNaDAyMDFZazVqdTlOQSJ9.IlK8MinGcRYWk7FSCxkqGe2g8lb4ApZ9AwTRdsZxQ5efxaqLCdQVcB3lgeXYt5pckh2t-_akea6TEAwhww3VREpSffBci5qhNu7frgD1Q7aRhIzCEX_bHZ3ndmW6jzu12ek5KzcktczSNF-plnogL8LJGwIP5-CQWYYRf8X8jANDtK1SMDbvdqP3e9HBh2NISNHrdkt5oIdFgETn6lkpaIo2C5_lJZyOPJlPcYnvqsV_AFEUu5Oflw-ytAi17zUelHNGAD-OLeZOzfkp1h9nGPGqpm1y6BCxWs3lCwWtN4KJEmQvtCkj_cfJIhj8HFI3LY7zbJVwJetRVE1rjvVdRQ\" data-src=\"https:\/\/stream.mux.com\/DY7mZA4qzrIEYx5mgeyIKaXYMJger5GlpsnHQh01LPQs\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJEWTdtWkE0cXpySUVZeDVtZ2V5SUthWFlNSmdlcjVHbHBzbkhRaDAxTFBRcyIsImF1ZCI6InYiLCJleHAiOjE3OTAxMzY4NjQsImtpZCI6IjRMNXlPY2pyVjFOVXFWemNVdkpCbjF3VG00ZVRHRzlNaDAyMDFZazVqdTlOQSJ9.XpBIcB8SwWy2xlcYvt7HXW0L-RDyUbe3Z7E1cOt2DNHrGRWV-eEZNHhyCCxcXpDbS92xV9j51ssp8ClGmLcbtzWJJTME9M3NCcINs_3gQZiPLHCg6qB1yClGNYMlgxzVuD7wjz8iqfK1yOtxVfkftk45eUBUhW6R4NsRbwd0h12Fof3UMj2fJMWPLAXen47KC76CoEzNWUGv1mr7UuKXdW-qz4UxDojG6awkaTs2NuOzizpFZK_1I8CyjM7WOAacwI7o2qNzRwv0Jv1Bqdw-rbCln9FtEc7b4E2502vJQu9eT5o7Zi_qrWVGvsO1rr9TF64qghJbibI3XzImIs3Ikw\" preload=\"metadata\" height=\"720\" style=\"aspect-ratio: 1280 \/ 720;\" width=\"1280\" autoplay controls loop muted playsinline><\/video><\/figure>\n<h2 class=\"wp-block-heading\"><strong>Melee combat<\/strong><\/h2>\n<p class=\"wp-block-paragraph\">It\u2019s a staple of Silent Hill games to battle twisted horrors using everyday objects like pieces of wood. But in Townfall, combat gets harrowing, as monsters throw themselves at your face and your only defense is to hold up a flimsy object to block them. You\u2019ll need to react quickly to stop counterattacks and get some blows in if you want to stay alive.<\/p>\n<figure class=\"wp-block-video wp-video-423688\"><video data-poster=\"https:\/\/image.mux.com\/652YqXIqYVpWLIbWn9Aa00Qa4mM2AvUVIPePPwUxwQNs\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiI2NTJZcVhJcVlWcFdMSWJXbjlBYTAwUWE0bU0yQXZVVklQZVBQd1V4d1FOcyIsImF1ZCI6InQiLCJleHAiOjE3OTAxMzY4NjQsImtpZCI6IjRMNXlPY2pyVjFOVXFWemNVdkpCbjF3VG00ZVRHRzlNaDAyMDFZazVqdTlOQSJ9.gTDSf-oqfyCOXlrf2y-EvbG6CMqHT8-L1vtT6Rkel4nXVjyr53WzR0m69QervQd787RTUtRRzWzCEhn0zGGSfxTCUswlJZ1OBOs2bgLxBOEuJIui4mXbYhlCsPLBCxOiFcIY7jtCZY5NnS9y6uKpMknw4Raz6Ar3FMFZA69L256ps0ZoLl_t6JYei0EIT65USiH3wu27k2yA_2MRTNTVuwQgV-zp_Cfu-icW4Ejvd1FvLHqFClTbAxBwiXFC2JCV67oHV5pVqjMB1a1h9_Ux5Zcs77k9-ymSA5jQVIb8_eRb2fgBcLR5ER81hUVV0fOAOfsMRnoZ-3uGERoVLaxN2g\" data-src=\"https:\/\/stream.mux.com\/652YqXIqYVpWLIbWn9Aa00Qa4mM2AvUVIPePPwUxwQNs\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiI2NTJZcVhJcVlWcFdMSWJXbjlBYTAwUWE0bU0yQXZVVklQZVBQd1V4d1FOcyIsImF1ZCI6InYiLCJleHAiOjE3OTAxMzY4NjQsImtpZCI6IjRMNXlPY2pyVjFOVXFWemNVdkpCbjF3VG00ZVRHRzlNaDAyMDFZazVqdTlOQSJ9.ZPzFPK2xDBQ0oA8AaiRKQW9Mgj2wKany0FPSRF8BTVtnIga4B4BFpUuoGUoX4vRl3XV8MXELWlclIEd34Ett8UX9_na5JkvizygIs2r2UJ5Zy29aFuhkL76_q36b0-akMK5ar4AHwZw7PJgiFFrUPOwXqO-llEZAg_x83PP_ktLhdsIK-nFqRZ9TKftOucOtguRIF0U7ntgbcrOewMafupYcbPKdIW_QdcZLeEr5cjRboZ_-U-Ry5QJNeK3S-E5Z2niUYjBSp15GM81IAZq5lw49w7ZhHx6lMKgpAOzlQBxDMvAnsM81e017Mg5bCO2OCKpmRAAjWwJV6FxRmQkCFw\" preload=\"metadata\" height=\"720\" style=\"aspect-ratio: 1280 \/ 720;\" width=\"1280\" autoplay controls loop muted playsinline><\/video><\/figure>\n<h2 class=\"wp-block-heading\">Stealth for survival<\/h2>\n<p class=\"wp-block-paragraph\">Combat isn\u2019t always an option in Townfall, and often you\u2019ll have to sneak past enemies to survive. Ducking behind objects like fences, signs, and parked cars with Circle allows you to slip by many enemies unnoticed. You can also hold R1 and use the right analog stick to lean around corners or peek over the top of cover to see where enemies are so you can better avoid them \u2014 or scare yourself when you realize just how close they are.<\/p>\n<figure class=\"wp-block-video wp-video-423689\"><video data-poster=\"https:\/\/image.mux.com\/GPBbQm9qFPxban4XQ2aev01DHJ6vuAL7eVW1QVIv02m14\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJHUEJiUW05cUZQeGJhbjRYUTJhZXYwMURISjZ2dUFMN2VWVzFRVkl2MDJtMTQiLCJhdWQiOiJ0IiwiZXhwIjoxNzkwMTM2ODY0LCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.G70ou5rA7idoV_PIaNmTGTZD6zLA23TASiOziJ7-tdGKK7kvZC9WfmbNGmQPQb3M02bUww1tOCLgLFdVwav-11iay7dLpmIlx8jwWR9ByP3MOQM_OsaoyXJPsCTIWb-EiUq-ZzCqMLfaw6t4tscYYrVtvRjMb-oRKC3pUCKcMxNegUbQ5MPy0bL4eBDy9WhL5i2u7mdkJacrsMz4L_rWCx1W1iCPF7QKj0fpnWsNFHHsTzwDwcn5LAMAprk06aeAZuQAI9SzbBAmoiHg5bjDQDUkDNJe1T5Fz1rUrua4XRK5yB_X-fXa_V8Inbj6rDO6nF45LTk5Rvu3pnl1DQo8sQ\" data-src=\"https:\/\/stream.mux.com\/GPBbQm9qFPxban4XQ2aev01DHJ6vuAL7eVW1QVIv02m14\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJHUEJiUW05cUZQeGJhbjRYUTJhZXYwMURISjZ2dUFMN2VWVzFRVkl2MDJtMTQiLCJhdWQiOiJ2IiwiZXhwIjoxNzkwMTM2ODY0LCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.Ko0sfA8FENFFHFpkkdL3JOeMV9dPSr7tc20-7mm6pnW5Jd7rkHT5yQ8tXUIPPstukoMer_rJuEGbbSAP2VyLYRe6nogRIAvcvqCVCKCsSA3mDt0XM5KETtBn7G2PE1FigF8F8Wdtg_IuyU2ctmnDx2eQT0xoDShNNQpxXB1Tfzk0wGRSmZ2zd6LuIItsPYXky8OLfWHFotjY-0hZPRTYfsI5C6eLWFtff4M8H4UPzhKN3A2CJUaL3N6_dmYrT12UejBNSUNFYO1yuTtmYkhRmRYYOxqlgW8e13Oa1meHu2NcMsDj2EXiMGZF5esX_HU3qcM96Z2XNEVvxqpVhdfUSw\" preload=\"metadata\" height=\"720\" style=\"aspect-ratio: 1280 \/ 720;\" width=\"1280\" autoplay controls loop muted playsinline><\/video><\/figure>\n<h2 class=\"wp-block-heading\">Running and hiding<\/h2>\n<p class=\"wp-block-paragraph\">No matter how sneaky you are, sometimes, you just have to run for it. You can sometimes lose an enemy just by rounding a corner or ducking behind something, breaking their line of sight. You can also slip inside cabinets, closets, and lockers to hide, where you can watch them through a crack in the door or on the CRTV. But be careful: If an enemy sees you slip into a hiding place, they\u2019ll chase you down and pull you out.<\/p>\n<figure class=\"wp-block-video wp-video-423690\"><video data-poster=\"https:\/\/image.mux.com\/fIjovl9UImX95pHnxXBszQGeehdwglypt65QUrtJpCI\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJmSWpvdmw5VUltWDk1cEhueFhCc3pRR2VlaGR3Z2x5cHQ2NVFVcnRKcENJIiwiYXVkIjoidCIsImV4cCI6MTc5MDEzNjg2NCwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.IhdiBVuAa4m83iXKiG5fJ5myiZm62T65aKJKoY-u3g7Pg-Jz9gPBRen1rbuzo4EGGrdkMGv-I9Af6jnKSKmGzCaB5Q8561_gHtwfd98aDwrJGYgoHmBtu_8IGTULHQwDHt9CMPOAX8FcAQDqdLE-ka8nyhwcdhzcQJ6YJyDynfuuv3rpAyb6ug2L9LjTKuCB-nSVUDYbqmDVOjYGnjOwBMbsFY7QI822lTJzYMBzlOQU3KiQrLE9fxocOBPlZVzA3I9i5nF48Dbt_W3LaOBfxPqo26yETAFoXhoc3vaKTSdUoa3ee-eoQg5bSb_1gGHJ71GkxfWyaJzqphnGHBh1Dg\" data-src=\"https:\/\/stream.mux.com\/fIjovl9UImX95pHnxXBszQGeehdwglypt65QUrtJpCI\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJmSWpvdmw5VUltWDk1cEhueFhCc3pRR2VlaGR3Z2x5cHQ2NVFVcnRKcENJIiwiYXVkIjoidiIsImV4cCI6MTc5MDEzNjg2NCwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.iNbXTFjKgPkMtP0vtnGPmA8M7cCMlSfJ9un6XMYficrwuJbFO-xRM5bP_Z_OR1Vu839jN2aachDa9XWCGpPNdaRKCWsif8YHUhTEDSGElJ23XNzFSNmKSmto2IoJEye5lm5pSWtKlPCR37eDo_6epX24GtguHbFGZkh6msvY87rUtxqXlAkqBhg28r9YwMjVDpV0mFgErbkliQUDUwl3aamhEAtazOmcFZKQcDThsTWyV75xUItqyrsp7OLkubJ61cQfAEhCcAOoYtPGqWZIumlW_292vaR5AyIBsJo8CqpQCwDSh4vtFExgQI5xC8poQTeCg8Uz9qMOpGx7Nuw2lw\" preload=\"metadata\" height=\"720\" style=\"aspect-ratio: 1280 \/ 720;\" width=\"1280\" autoplay controls loop muted playsinline><\/video><\/figure>\n<h2 class=\"wp-block-heading\">Aiming weapons with motion control<\/h2>\n<p class=\"wp-block-paragraph\">Motion control is one of Townfall\u2019s useful features, which you can enable in its settings menu. This lets you tilt the DualSense controller to aim when using a firearm or throwing an object. Motion control makes it easier to dial in attacks on enemies with extra precision. But it also makes combat more frightening, since it\u2019s tough to hold your controller perfectly still when your hands are shaking in fear.<\/p>\n<figure class=\"wp-block-video wp-video-423691\"><video data-poster=\"https:\/\/image.mux.com\/hrCM00iZVhtNduD6r00xO8fuIvImUg41SgXPGURKNXh6Y\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJockNNMDBpWlZodE5kdUQ2cjAweE84ZnVJdkltVWc0MVNnWFBHVVJLTlhoNlkiLCJhdWQiOiJ0IiwiZXhwIjoxNzkwMTM2ODY0LCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.WGnXwxDyiYK8Rp4_Uxx1QNfbrMtJx0gciRxmoNKcc92LwVNorFys9AE4Lw4MZu7XXBE76yaddlOtdXCANOByHkpy0aknNHoYMSUDtKztl4E4O8rYcaQWWlB7FnoJBOvbSi63Px2EBeXmJ8mW4LL9wo5Bgol0N31nwDWcqnS6dv_JDylJJXsxEI4p7X3DIO99O40WQH7RLCcdTv7mcUSD870geFt-WlcrfQnaABR8CtFcrTSW8uqUbugFmE6RnYWNG6RnPP0nK_6QFJmCuZsYwmvccKo-T6Bwd8zN0Cd8OX3BdcFZ1E4_HSqtJImgfe8coN4LI1hahVhQqxsPwVVGVw\" data-src=\"https:\/\/stream.mux.com\/hrCM00iZVhtNduD6r00xO8fuIvImUg41SgXPGURKNXh6Y\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJockNNMDBpWlZodE5kdUQ2cjAweE84ZnVJdkltVWc0MVNnWFBHVVJLTlhoNlkiLCJhdWQiOiJ2IiwiZXhwIjoxNzkwMTM2ODY0LCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.ksHYggs-DFoLju30VNL0QTKdFVU5VfhJE07ZWD3rtRDHZdFvPrAKloqQ40JGY7UbzFHBEXS9f13av6F_vrQQkj99D_JXb7B__TgvOgOzV_aMWfuYtG8etDatmp8ZiVKR8PV-VjxX02Ch29eqelLNQcDB3O9KQLMtIHkgDP3vpbpzrQOwUVWfSip36eBKtZC8tIrERBgDzlmrzLZQ2XWT9mahiS_mR4xt3kxOrkO87u28GG0Hs-qJHQFf4VEJ1CMNEKAbzrFOWczUze2sMZh9rH_cg7XhywMmzJbp8BwMgg33qFut8GG3en0MzgDIN-sZ12j1CFUU8pmZG93O0YiQGQ\" preload=\"metadata\" height=\"720\" style=\"aspect-ratio: 1280 \/ 720;\" width=\"1280\" autoplay controls loop muted playsinline><\/video><\/figure>\n<h2 class=\"wp-block-heading is-style-default\">Dividing your attention<\/h2>\n<p class=\"wp-block-paragraph\">The new first-person gameplay means you\u2019re always worrying about what could be just out of view. When you open a door, you\u2019ll need to quickly check what\u2019s on the other side or risk stumbling into an enemy. Actions as innocuous as rifling through drawers or reading emails on a computer become eerie, since you\u2019re vulnerable to monsters that may be shuffling around you. Even using your map (by hitting Triangle) causes you to hold it up in front of your face, robbing you of the ability to see what\u2019s sneaking up on you.<\/p>\n<figure class=\"wp-block-video wp-video-423692\"><video data-poster=\"https:\/\/image.mux.com\/n01fwwHQW3ULqXjZQZZ8KaGFIH01eme3bi3qMoB6a3u6I\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJuMDFmd3dIUVczVUxxWGpaUVpaOEthR0ZJSDAxZW1lM2JpM3FNb0I2YTN1NkkiLCJhdWQiOiJ0IiwiZXhwIjoxNzkwMTM2ODY0LCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.mAUJStpIu-CZ6gG1mRDKBdXN538PKexbxR9K-m3RBuFkQ7RgPv_iK2tm6NQ_8j1V26WES824Cx8BINChSRJ41dDYTu69uhBhujttprIFPFYuBZYyMJSbmLuqaXjlxZYZbO3EPoFKvyonyU7PRf11VxU85ijyayCSQyS_8Gdx6bm9Z3VRlYlqEZQPSZbqHa5cgSQ7tRVE3HvlwT4tlErdC-ZTD9GbjlvZm9eBj8q5viAROEcsSRo8opS-nKIJWT4jfvSa2OIiqrW0nZ-ZuzwhCWTu3e3CIOOjYvSV-djPOcxs1RrpsoxJzSDf8B3SRm_XxSTbLBhHh-sZlFGMGglufg\" data-src=\"https:\/\/stream.mux.com\/n01fwwHQW3ULqXjZQZZ8KaGFIH01eme3bi3qMoB6a3u6I\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJuMDFmd3dIUVczVUxxWGpaUVpaOEthR0ZJSDAxZW1lM2JpM3FNb0I2YTN1NkkiLCJhdWQiOiJ2IiwiZXhwIjoxNzkwMTM2ODY0LCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.YLyY6bAjtDLAfzufWwydow6c2WV56fjtLhocc_HY3nNIsEU2Sl4EmAlMNPPQsPQ8gCQCGGB6Fv-89MnizknIWC6TbF6h5Bya1ZaU0OAHahiK12WgqClzqTV7jFOvYRLfTRLNLUWrobRyB2t8mpkCMxAa5wnbwJ5t-TlYOoidPeeH2LLTcvWo21rsp6R3aveXxifvnrfFWlzML9tm_K_df8XaUUrzqA16pElJoF-8dCUcEiNfCw-e4NN-VJv5PX-JiDAPXi1QibujnVdtdJ4JcMG1Rdw53vNWwiDz1fb77EoMzJ90zlwKRwIATzJzh1IrN7cC-cpwlSv0enFZXz62pw\" preload=\"metadata\" height=\"720\" style=\"aspect-ratio: 1280 \/ 720;\" width=\"1280\" autoplay controls loop muted playsinline><\/video><\/figure>\n<h2 class=\"wp-block-heading is-style-default\">Searching your environment for clues<\/h2>\n<p class=\"wp-block-paragraph\">Townfall\u2019s first-person view makes puzzles more engaging but also more dangerous. With a more intimate perspective, you can search the environments around you for clues like notes left on desks or diagrams hidden in drawers. But that also means you often need to scour rooms and buildings for the information, and with creatures often stalking around in search of Simon, you\u2019ll have to watch your back.<\/p>\n<figure class=\"wp-block-video wp-video-423693\"><video data-poster=\"https:\/\/image.mux.com\/7oAjlhHfmE1JAxLBMx6zUc1QPgnu4vcqFvycG6LZHcg\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiI3b0FqbGhIZm1FMUpBeExCTXg2elVjMVFQZ251NHZjcUZ2eWNHNkxaSGNnIiwiYXVkIjoidCIsImV4cCI6MTc5MDEzNjg2NCwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.OsJMw9HmlmjmXyWolX_ED_5uHG746q6PJA7L3mCR7aJsMSS0x4VJalxwehZSYqtmO7eP_gf2wt75r83Q63vWRpl7aXKAHxEhUlWsKdD2VW968_SwO7INf947lmWu3HBNc8dHjR7fbDPY7i4B3JJRrtluonoCiwafAFXL30bSM_t_ADiUJftu5rT3AnJ-_uVIMFYUh6yUWqHCQpm5nTRagsx6_RVm1VSqO72DavUq50vCM111CgAs-d7aSZzoxTtH0gJJtQpW9UOnLEeI_S9Z52c89z7fd-OlImtD7CNNRyCeR_Sz9i_LEGDIikfP5nqv9dNIaprFRQy-z1G8jx1m-g\" data-src=\"https:\/\/stream.mux.com\/7oAjlhHfmE1JAxLBMx6zUc1QPgnu4vcqFvycG6LZHcg\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiI3b0FqbGhIZm1FMUpBeExCTXg2elVjMVFQZ251NHZjcUZ2eWNHNkxaSGNnIiwiYXVkIjoidiIsImV4cCI6MTc5MDEzNjg2NCwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.gJsTGnYTsdFJiJZHMrK57VXGY9LtFfwOQ4t02B0nOhuOSmJlviPqHH33vBk9XO5V1PXSHZ1pO-jiL-zMmIwkt2fI2RcqE3STNJWuQZFF2Sfk3AdAHaQ_KDgo13kRV0qeQB8MioMyLW6-u_jCJT0yDUXS0_92zJP7qz6qDfHgHa547pIrHXhUg--T-xLW4s4olyNkglwerDqA8liTEhy40KhDk0iY2981HgHpGrbR9chYdNgqxLWh_bVqEpwesBQwXgvIyVMu6SahhKBlEW2eInMWb8-etJg2ecffG0xjpqRLB3a_XjgyxwgZPv2Bgk-uvGMFTNw3ypkUm2SDGF0okA\" preload=\"metadata\" height=\"720\" style=\"aspect-ratio: 1280 \/ 720;\" width=\"1280\" autoplay controls loop muted playsinline><\/video><\/figure>\n<h2 class=\"wp-block-heading\">Getting a glimpse of Simon\u2019s inner life<\/h2>\n<p class=\"wp-block-paragraph\">The first-person perspective isn\u2019t <em>all<\/em> about scares. It also gives you a deeper look into Simon\u2019s psyche at certain points. Rather than Simon speaking his thoughts aloud, you\u2019ll sometimes see text appear over the screen to give you a sense of his inner monologue, bringing you a little closer to the character and giving you a sense of how he\u2019s affected by what he\u2019s seeing. For example, he might think \u201cI feel sick\u2026\u201d when seeing something unsettling.<\/p>\n<p class=\"wp-block-paragraph\">With Silent Hill\u2019s first big foray into first-person, Townfall provides plenty of scares as you make your way through the frightening fog of St. Amelia. You can feel the fear for yourself when <a href=\"https:\/\/www.playstation.com\/games\/silent-hill-townfall\/\" data-type=\"link\" data-id=\"https:\/\/www.playstation.com\/games\/silent-hill-townfall\/\">Silent Hill: Townfall<\/a> launches on September 24 on PlayStation 5.<\/p>\n<\/div>\n<div class=\"pvc_clear\"><\/div>\n<p id=\"pvc_stats_3849\" class=\"pvc_stats total_only\" data-element-id=\"3849\" style=\"\"><i class=\"pvc-stats-icon medium\" aria-hidden=\"true\"><svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.0\" viewbox=\"0 0 502 315\" preserveaspectratio=\"xMidYMid meet\"><g transform=\"translate(0,332) scale(0.1,-0.1)\" fill=\"\" stroke=\"none\"><path d=\"M2394 3279 l-29 -30 -3 -207 c-2 -182 0 -211 15 -242 39 -76 157 -76 196 0 15 31 17 60 15 243 l-3 209 -33 29 c-26 23 -41 29 -80 29 -41 0 -53 -5 -78 -31z\"\/><path d=\"M3085 3251 c-45 -19 -58 -50 -96 -229 -47 -217 -49 -260 -13 -295 52 -53 146 -42 177 20 16 31 87 366 87 410 0 70 -86 122 -155 94z\"\/><path d=\"M1751 3234 c-13 -9 -29 -31 -37 -50 -12 -29 -10 -49 21 -204 19 -94 39 -189 45 -210 14 -50 54 -80 110 -80 34 0 48 6 76 34 21 21 34 44 34 59 0 14 -18 113 -40 219 -37 178 -43 195 -70 221 -36 32 -101 37 -139 11z\"\/><path d=\"M1163 3073 c-36 -7 -73 -59 -73 -102 0 -56 133 -378 171 -413 34 -32 83 -37 129 -13 70 36 67 87 -16 290 -86 209 -89 214 -129 231 -35 14 -42 15 -82 7z\"\/><path d=\"M3689 3066 c-15 -9 -33 -30 -42 -48 -48 -103 -147 -355 -147 -375 0 -98 131 -148 192 -74 13 15 57 108 97 206 80 196 84 226 37 273 -30 30 -99 39 -137 18z\"\/><path d=\"M583 2784 c-38 -19 -67 -74 -58 -113 9 -42 211 -354 242 -373 16 -10 45 -18 66 -18 51 0 107 52 107 100 0 39 -1 41 -124 234 -80 126 -108 162 -133 173 -41 17 -61 16 -100 -3z\"\/><path d=\"M4250 2784 c-14 -9 -74 -91 -133 -183 -95 -150 -107 -173 -107 -213 0 -55 33 -94 87 -104 67 -13 90 8 211 198 130 202 137 225 78 284 -27 27 -42 34 -72 34 -22 0 -50 -8 -64 -16z\"\/><path d=\"M2275 2693 c-553 -48 -1095 -270 -1585 -649 -135 -104 -459 -423 -483 -476 -23 -49 -22 -139 2 -186 73 -142 361 -457 571 -626 285 -228 642 -407 990 -497 242 -63 336 -73 660 -74 310 0 370 5 595 52 535 111 1045 392 1455 803 122 121 250 273 275 326 19 41 19 137 0 174 -41 79 -309 363 -465 492 -447 370 -946 591 -1479 653 -113 14 -422 18 -536 8z m395 -428 c171 -34 330 -124 456 -258 112 -119 167 -219 211 -378 27 -96 24 -300 -5 -401 -72 -255 -236 -447 -474 -557 -132 -62 -201 -76 -368 -76 -167 0 -236 14 -368 76 -213 98 -373 271 -451 485 -162 444 86 934 547 1084 153 49 292 57 452 25z m909 -232 c222 -123 408 -262 593 -441 76 -74 138 -139 138 -144 0 -16 -233 -242 -330 -319 -155 -123 -309 -223 -461 -299 l-81 -41 32 46 c18 26 49 83 70 128 143 306 141 649 -6 957 -25 52 -61 116 -79 142 l-34 47 45 -20 c26 -10 76 -36 113 -56z m-2057 25 c-40 -58 -105 -190 -130 -263 -110 -324 -59 -707 132 -981 25 -35 42 -64 37 -64 -19 0 -241 119 -326 174 -188 122 -406 314 -532 468 l-58 71 108 103 c185 178 428 349 672 473 66 33 121 60 123 61 2 0 -10 -19 -26 -42z\"\/><path d=\"M2375 1950 c-198 -44 -350 -190 -395 -379 -18 -76 -8 -221 19 -290 114 -284 457 -406 731 -260 98 52 188 154 231 260 27 69 37 214 19 290 -38 163 -166 304 -326 360 -67 23 -215 33 -279 19z\"\/><\/g><\/svg><\/i> <img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"16\" height=\"16\" alt=\"Loading\" src=\"https:\/\/i0.wp.com\/dev95.site\/wp-content\/plugins\/page-views-count\/ajax-loader-2x.gif?resize=16%2C16&#038;ssl=1\" border=\"0\" \/><\/p>\n<div class=\"pvc_clear\"><\/div>","protected":false},"excerpt":{"rendered":"<p>The Silent Hill franchise has evolved with its most recent entries, expanding into settings that go beyond the eponymous foggy American town. In Silent Hill: Townfall, it also taps into a new way to terrify players, shifting from a traditionally<\/p>\n<div class=\"hosteria-entry-more\"><a href=\"https:\/\/dev95.site\/ar\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/\" class=\"no-underline font-light  group-hover:text-primary-800 dark:group-hover:text-primary-300 py-1\">Read more &gt;&gt;&gt;<\/a><\/div>\n<div class=\"pvc_clear\"><\/div>\n<p id=\"pvc_stats_3849\" class=\"pvc_stats total_only\" data-element-id=\"3849\" style=\"\"><i class=\"pvc-stats-icon medium\" aria-hidden=\"true\"><svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.0\" viewbox=\"0 0 502 315\" preserveaspectratio=\"xMidYMid meet\"><g transform=\"translate(0,332) scale(0.1,-0.1)\" fill=\"\" stroke=\"none\"><path d=\"M2394 3279 l-29 -30 -3 -207 c-2 -182 0 -211 15 -242 39 -76 157 -76 196 0 15 31 17 60 15 243 l-3 209 -33 29 c-26 23 -41 29 -80 29 -41 0 -53 -5 -78 -31z\"\/><path d=\"M3085 3251 c-45 -19 -58 -50 -96 -229 -47 -217 -49 -260 -13 -295 52 -53 146 -42 177 20 16 31 87 366 87 410 0 70 -86 122 -155 94z\"\/><path d=\"M1751 3234 c-13 -9 -29 -31 -37 -50 -12 -29 -10 -49 21 -204 19 -94 39 -189 45 -210 14 -50 54 -80 110 -80 34 0 48 6 76 34 21 21 34 44 34 59 0 14 -18 113 -40 219 -37 178 -43 195 -70 221 -36 32 -101 37 -139 11z\"\/><path d=\"M1163 3073 c-36 -7 -73 -59 -73 -102 0 -56 133 -378 171 -413 34 -32 83 -37 129 -13 70 36 67 87 -16 290 -86 209 -89 214 -129 231 -35 14 -42 15 -82 7z\"\/><path d=\"M3689 3066 c-15 -9 -33 -30 -42 -48 -48 -103 -147 -355 -147 -375 0 -98 131 -148 192 -74 13 15 57 108 97 206 80 196 84 226 37 273 -30 30 -99 39 -137 18z\"\/><path d=\"M583 2784 c-38 -19 -67 -74 -58 -113 9 -42 211 -354 242 -373 16 -10 45 -18 66 -18 51 0 107 52 107 100 0 39 -1 41 -124 234 -80 126 -108 162 -133 173 -41 17 -61 16 -100 -3z\"\/><path d=\"M4250 2784 c-14 -9 -74 -91 -133 -183 -95 -150 -107 -173 -107 -213 0 -55 33 -94 87 -104 67 -13 90 8 211 198 130 202 137 225 78 284 -27 27 -42 34 -72 34 -22 0 -50 -8 -64 -16z\"\/><path d=\"M2275 2693 c-553 -48 -1095 -270 -1585 -649 -135 -104 -459 -423 -483 -476 -23 -49 -22 -139 2 -186 73 -142 361 -457 571 -626 285 -228 642 -407 990 -497 242 -63 336 -73 660 -74 310 0 370 5 595 52 535 111 1045 392 1455 803 122 121 250 273 275 326 19 41 19 137 0 174 -41 79 -309 363 -465 492 -447 370 -946 591 -1479 653 -113 14 -422 18 -536 8z m395 -428 c171 -34 330 -124 456 -258 112 -119 167 -219 211 -378 27 -96 24 -300 -5 -401 -72 -255 -236 -447 -474 -557 -132 -62 -201 -76 -368 -76 -167 0 -236 14 -368 76 -213 98 -373 271 -451 485 -162 444 86 934 547 1084 153 49 292 57 452 25z m909 -232 c222 -123 408 -262 593 -441 76 -74 138 -139 138 -144 0 -16 -233 -242 -330 -319 -155 -123 -309 -223 -461 -299 l-81 -41 32 46 c18 26 49 83 70 128 143 306 141 649 -6 957 -25 52 -61 116 -79 142 l-34 47 45 -20 c26 -10 76 -36 113 -56z m-2057 25 c-40 -58 -105 -190 -130 -263 -110 -324 -59 -707 132 -981 25 -35 42 -64 37 -64 -19 0 -241 119 -326 174 -188 122 -406 314 -532 468 l-58 71 108 103 c185 178 428 349 672 473 66 33 121 60 123 61 2 0 -10 -19 -26 -42z\"\/><path d=\"M2375 1950 c-198 -44 -350 -190 -395 -379 -18 -76 -8 -221 19 -290 114 -284 457 -406 731 -260 98 52 188 154 231 260 27 69 37 214 19 290 -38 163 -166 304 -326 360 -67 23 -215 33 -279 19z\"\/><\/g><\/svg><\/i> <img loading=\"lazy\" decoding=\"async\" width=\"16\" height=\"16\" alt=\"Loading\" src=\"https:\/\/dev95.site\/wp-content\/plugins\/page-views-count\/ajax-loader-2x.gif\" border=\"0\" \/><\/p>\n<div class=\"pvc_clear\"><\/div>","protected":false},"author":1,"featured_media":3850,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"fp_fajr_begins":"","fp_fajr_iqamah":"","fp_dhuhr_begins":"","fp_dhuhr_iqamah":"","fp_asr_begins":"","fp_asr_iqamah":"","fp_maghrib_begins":"","fp_maghrib_iqamah":"","fp_isha_begins":"","fp_isha_iqamah":"","fp_midnight":"","fp_midnight_name":"","fp_sunrise":"","fp_single_prayer_begins_title":"","fp_single_prayer_iqamah_title":"","fp_prayer_times_for_today":"","fp_hijra_date":"","fp_fajr_name":"","fp_dhuhr_name":"","fp_asr_name":"","fp_maghrib_name":"","fp_isha_name":"","fp_sunrise_name":"","fp_currentDate":"","fp_current_time":"","fp_current_title":"","fp_current_location":"","fp_masjid_name":"","fp_prayer_title":"","fp_next_prayer_iqamah_time":"","fp_next_prayer_iqamah_title":"","fp_next_prayer_begins_time":"","fp_next_prayer_begins_title":"","fp_next_prayer_title":"","_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[43],"tags":[],"class_list":["post-3849","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games"],"a3_pvc":{"activated":true,"total_views":0,"today_views":0},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Silent Hill: Townfall \u2014 9 ways first-person changes the iconic horror formula - Dev95<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/dev95.site\/ar\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/\" \/>\n<meta property=\"og:locale\" content=\"ar_AR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Silent Hill: Townfall \u2014 9 ways first-person changes the iconic horror formula - Dev95\" \/>\n<meta property=\"og:description\" content=\"The Silent Hill franchise has evolved with its most recent entries, expanding into settings that go beyond the eponymous foggy American town. In Silent Hill: Townfall, it also taps into a new way to terrify players, shifting from a traditionallyRead more &gt;&gt;&gt;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/dev95.site\/ar\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/\" \/>\n<meta property=\"og:site_name\" content=\"Dev95\" \/>\n<meta property=\"article:published_time\" content=\"2026-09-21T07:00:18+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/blog.playstation.com\/content\/themes\/playstation-2018\/images\/placeholder.svg\" \/>\n<meta name=\"author\" content=\"dev95\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"\u0643\u064f\u062a\u0628 \u0628\u0648\u0627\u0633\u0637\u0629\" \/>\n\t<meta name=\"twitter:data1\" content=\"dev95\" \/>\n\t<meta name=\"twitter:label2\" content=\"\u0648\u0642\u062a \u0627\u0644\u0642\u0631\u0627\u0621\u0629 \u0627\u0644\u0645\u064f\u0642\u062f\u0651\u0631\" \/>\n\t<meta name=\"twitter:data2\" content=\"5 \u062f\u0642\u0627\u0626\u0642\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/dev95.site\\\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/dev95.site\\\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\\\/\"},\"author\":{\"name\":\"dev95\",\"@id\":\"https:\\\/\\\/dev95.site\\\/#\\\/schema\\\/person\\\/b807805ffe2916206b04d0938bce0298\"},\"headline\":\"Silent Hill: Townfall \u2014 9 ways first-person changes the iconic horror formula\",\"datePublished\":\"2026-09-21T07:00:18+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/dev95.site\\\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\\\/\"},\"wordCount\":977,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\\\/\\\/dev95.site\\\/#organization\"},\"image\":{\"@id\":\"https:\\\/\\\/dev95.site\\\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/i0.wp.com\\\/dev95.site\\\/wp-content\\\/uploads\\\/2026\\\/09\\\/hqdefault.jpg?fit=480%2C360&ssl=1\",\"articleSection\":[\"Games\"],\"inLanguage\":\"ar\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/dev95.site\\\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/dev95.site\\\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\\\/\",\"url\":\"https:\\\/\\\/dev95.site\\\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\\\/\",\"name\":\"Silent Hill: Townfall \u2014 9 ways first-person changes the iconic horror formula - Dev95\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/dev95.site\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/dev95.site\\\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/dev95.site\\\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/i0.wp.com\\\/dev95.site\\\/wp-content\\\/uploads\\\/2026\\\/09\\\/hqdefault.jpg?fit=480%2C360&ssl=1\",\"datePublished\":\"2026-09-21T07:00:18+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/dev95.site\\\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\\\/#breadcrumb\"},\"inLanguage\":\"ar\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/dev95.site\\\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"ar\",\"@id\":\"https:\\\/\\\/dev95.site\\\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\\\/#primaryimage\",\"url\":\"https:\\\/\\\/i0.wp.com\\\/dev95.site\\\/wp-content\\\/uploads\\\/2026\\\/09\\\/hqdefault.jpg?fit=480%2C360&ssl=1\",\"contentUrl\":\"https:\\\/\\\/i0.wp.com\\\/dev95.site\\\/wp-content\\\/uploads\\\/2026\\\/09\\\/hqdefault.jpg?fit=480%2C360&ssl=1\",\"width\":480,\"height\":360},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/dev95.site\\\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/dev95.site\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Silent Hill: Townfall \u2014 9 ways first-person changes the iconic horror formula\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/dev95.site\\\/#website\",\"url\":\"https:\\\/\\\/dev95.site\\\/\",\"name\":\"Dev95\",\"description\":\"A comprehensive platform for data and knowledge, delivering reliable content that meets the aspirations of readers and enthusiasts.\",\"publisher\":{\"@id\":\"https:\\\/\\\/dev95.site\\\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/dev95.site\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"ar\"},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/dev95.site\\\/#organization\",\"name\":\"Dev95\",\"url\":\"https:\\\/\\\/dev95.site\\\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"ar\",\"@id\":\"https:\\\/\\\/dev95.site\\\/#\\\/schema\\\/logo\\\/image\\\/\",\"url\":\"https:\\\/\\\/i0.wp.com\\\/dev95.site\\\/wp-content\\\/uploads\\\/2026\\\/07\\\/rbrrbr-6.png?fit=512%2C512&ssl=1\",\"contentUrl\":\"https:\\\/\\\/i0.wp.com\\\/dev95.site\\\/wp-content\\\/uploads\\\/2026\\\/07\\\/rbrrbr-6.png?fit=512%2C512&ssl=1\",\"width\":512,\"height\":512,\"caption\":\"Dev95\"},\"image\":{\"@id\":\"https:\\\/\\\/dev95.site\\\/#\\\/schema\\\/logo\\\/image\\\/\"}},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/dev95.site\\\/#\\\/schema\\\/person\\\/b807805ffe2916206b04d0938bce0298\",\"name\":\"dev95\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"ar\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/a70a73d950838b20cd80d7ebdc955737e802e8cd896044c5473b32b946c0662a?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/a70a73d950838b20cd80d7ebdc955737e802e8cd896044c5473b32b946c0662a?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/a70a73d950838b20cd80d7ebdc955737e802e8cd896044c5473b32b946c0662a?s=96&d=mm&r=g\",\"caption\":\"dev95\"},\"url\":\"https:\\\/\\\/dev95.site\\\/ar\\\/author\\\/mohammad\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Silent Hill: Townfall \u2014 9 ways first-person changes the iconic horror formula - Dev95","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/dev95.site\/ar\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/","og_locale":"ar_AR","og_type":"article","og_title":"Silent Hill: Townfall \u2014 9 ways first-person changes the iconic horror formula - Dev95","og_description":"The Silent Hill franchise has evolved with its most recent entries, expanding into settings that go beyond the eponymous foggy American town. In Silent Hill: Townfall, it also taps into a new way to terrify players, shifting from a traditionallyRead more &gt;&gt;&gt;","og_url":"https:\/\/dev95.site\/ar\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/","og_site_name":"Dev95","article_published_time":"2026-09-21T07:00:18+00:00","og_image":[{"url":"https:\/\/blog.playstation.com\/content\/themes\/playstation-2018\/images\/placeholder.svg","type":"","width":"","height":""}],"author":"dev95","twitter_card":"summary_large_image","twitter_misc":{"\u0643\u064f\u062a\u0628 \u0628\u0648\u0627\u0633\u0637\u0629":"dev95","\u0648\u0642\u062a \u0627\u0644\u0642\u0631\u0627\u0621\u0629 \u0627\u0644\u0645\u064f\u0642\u062f\u0651\u0631":"5 \u062f\u0642\u0627\u0626\u0642"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/#article","isPartOf":{"@id":"https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/"},"author":{"name":"dev95","@id":"https:\/\/dev95.site\/#\/schema\/person\/b807805ffe2916206b04d0938bce0298"},"headline":"Silent Hill: Townfall \u2014 9 ways first-person changes the iconic horror formula","datePublished":"2026-09-21T07:00:18+00:00","mainEntityOfPage":{"@id":"https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/"},"wordCount":977,"commentCount":0,"publisher":{"@id":"https:\/\/dev95.site\/#organization"},"image":{"@id":"https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/#primaryimage"},"thumbnailUrl":"https:\/\/i0.wp.com\/dev95.site\/wp-content\/uploads\/2026\/09\/hqdefault.jpg?fit=480%2C360&ssl=1","articleSection":["Games"],"inLanguage":"ar","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/","url":"https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/","name":"Silent Hill: Townfall \u2014 9 ways first-person changes the iconic horror formula - Dev95","isPartOf":{"@id":"https:\/\/dev95.site\/#website"},"primaryImageOfPage":{"@id":"https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/#primaryimage"},"image":{"@id":"https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/#primaryimage"},"thumbnailUrl":"https:\/\/i0.wp.com\/dev95.site\/wp-content\/uploads\/2026\/09\/hqdefault.jpg?fit=480%2C360&ssl=1","datePublished":"2026-09-21T07:00:18+00:00","breadcrumb":{"@id":"https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/#breadcrumb"},"inLanguage":"ar","potentialAction":[{"@type":"ReadAction","target":["https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/"]}]},{"@type":"ImageObject","inLanguage":"ar","@id":"https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/#primaryimage","url":"https:\/\/i0.wp.com\/dev95.site\/wp-content\/uploads\/2026\/09\/hqdefault.jpg?fit=480%2C360&ssl=1","contentUrl":"https:\/\/i0.wp.com\/dev95.site\/wp-content\/uploads\/2026\/09\/hqdefault.jpg?fit=480%2C360&ssl=1","width":480,"height":360},{"@type":"BreadcrumbList","@id":"https:\/\/dev95.site\/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/dev95.site\/"},{"@type":"ListItem","position":2,"name":"Silent Hill: Townfall \u2014 9 ways first-person changes the iconic horror formula"}]},{"@type":"WebSite","@id":"https:\/\/dev95.site\/#website","url":"https:\/\/dev95.site\/","name":"Dev95","description":"A comprehensive platform for data and knowledge, delivering reliable content that meets the aspirations of readers and enthusiasts.","publisher":{"@id":"https:\/\/dev95.site\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/dev95.site\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"ar"},{"@type":"Organization","@id":"https:\/\/dev95.site\/#organization","name":"Dev95","url":"https:\/\/dev95.site\/","logo":{"@type":"ImageObject","inLanguage":"ar","@id":"https:\/\/dev95.site\/#\/schema\/logo\/image\/","url":"https:\/\/i0.wp.com\/dev95.site\/wp-content\/uploads\/2026\/07\/rbrrbr-6.png?fit=512%2C512&ssl=1","contentUrl":"https:\/\/i0.wp.com\/dev95.site\/wp-content\/uploads\/2026\/07\/rbrrbr-6.png?fit=512%2C512&ssl=1","width":512,"height":512,"caption":"Dev95"},"image":{"@id":"https:\/\/dev95.site\/#\/schema\/logo\/image\/"}},{"@type":"Person","@id":"https:\/\/dev95.site\/#\/schema\/person\/b807805ffe2916206b04d0938bce0298","name":"dev95","image":{"@type":"ImageObject","inLanguage":"ar","@id":"https:\/\/secure.gravatar.com\/avatar\/a70a73d950838b20cd80d7ebdc955737e802e8cd896044c5473b32b946c0662a?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/a70a73d950838b20cd80d7ebdc955737e802e8cd896044c5473b32b946c0662a?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/a70a73d950838b20cd80d7ebdc955737e802e8cd896044c5473b32b946c0662a?s=96&d=mm&r=g","caption":"dev95"},"url":"https:\/\/dev95.site\/ar\/author\/mohammad\/"}]}},"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/i0.wp.com\/dev95.site\/wp-content\/uploads\/2026\/09\/hqdefault.jpg?fit=480%2C360&ssl=1","_links":{"self":[{"href":"https:\/\/dev95.site\/ar\/wp-json\/wp\/v2\/posts\/3849","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dev95.site\/ar\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dev95.site\/ar\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dev95.site\/ar\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/dev95.site\/ar\/wp-json\/wp\/v2\/comments?post=3849"}],"version-history":[{"count":0,"href":"https:\/\/dev95.site\/ar\/wp-json\/wp\/v2\/posts\/3849\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dev95.site\/ar\/wp-json\/wp\/v2\/media\/3850"}],"wp:attachment":[{"href":"https:\/\/dev95.site\/ar\/wp-json\/wp\/v2\/media?parent=3849"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dev95.site\/ar\/wp-json\/wp\/v2\/categories?post=3849"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dev95.site\/ar\/wp-json\/wp\/v2\/tags?post=3849"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}