{"id":3639,"date":"2026-09-23T10:14:39","date_gmt":"2026-09-23T10:14:39","guid":{"rendered":"https:\/\/dev95.site\/bring-your-android-game-to-the-car-screen-today\/"},"modified":"2026-09-23T10:14:39","modified_gmt":"2026-09-23T10:14:39","slug":"bring-your-android-game-to-the-car-screen-today","status":"publish","type":"post","link":"https:\/\/dev95.site\/ar\/bring-your-android-game-to-the-car-screen-today\/","title":{"rendered":"Bring your Android game to the car screen today"},"content":{"rendered":"<div id=\"dev95-1284743092\" class=\"dev95-- dev95-entity-placement\"><script async=\"async\" data-cfasync=\"false\" src=\"https:\/\/pl27862732.profitableratecpmnetwork.com\/2ad7a50e0bbc23ac6801d7b77c501463\/invoke.js\"><\/script>\r\n<div id=\"container-2ad7a50e0bbc23ac6801d7b77c501463\"><\/div><\/div><div><meta content=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEiWrJTrzZ9lP8s5cDts7_rZ6pN8hKeKGX0TBS-yKLf7gmghzv8jYm-jTpuEit_zDds2v2PsS2-F4aT7K7mULWOWeR-THg3oGwLal0kjVxxwlrD_RFgx24qUq3-YSKlJHU0GBbWJh4XVzCXvV3jjiH8bska_0wd_ysjNOHkuMtFQwOX28mnnibqkOTe0oFk\/s2469\/Games_for_car__Meta .png\" style=\"clear: right; float: right; margin-bottom: 1em; margin-left: 1em;\"><br \/>\n<img data-recalc-dims=\"1\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEiWrJTrzZ9lP8s5cDts7_rZ6pN8hKeKGX0TBS-yKLf7gmghzv8jYm-jTpuEit_zDds2v2PsS2-F4aT7K7mULWOWeR-THg3oGwLal0kjVxxwlrD_RFgx24qUq3-YSKlJHU0GBbWJh4XVzCXvV3jjiH8bska_0wd_ysjNOHkuMtFQwOX28mnnibqkOTe0oFk\/s2469\/Games_for_car__Meta%20.png?w=1280&#038;ssl=1\" style=\"display: none;\"><i>Posted by Jan Kleinert, Developer Relations Engineer, Android for Cars<\/i><\/p>\n<div>\n<div class=\"separator\" style=\"clear: both; text-align: center;\"><a href=\"https:\/\/i0.wp.com\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEjKESsKB1GBR3QI9cO2MqkbMrIg-P6wnJRVpt_nN2F9O2drl3l_axukoS4PEuNm85OtzkfcwXUH9-U_yCCfgrCHBZ9vAyL5NotiTCYmFDFZan9OUVKRILyf1oh5tccZ_dbM48NE7Y0C4Zc07FnW2gTFmkl71a2B3pb0GVwdlgKM1kqaMSdjLkrnVmZ52QQ\/s8583\/Games_for_car__Blog.png?ssl=1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" data-original-height=\"2601\" data-original-width=\"8583\" src=\"https:\/\/i0.wp.com\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEjKESsKB1GBR3QI9cO2MqkbMrIg-P6wnJRVpt_nN2F9O2drl3l_axukoS4PEuNm85OtzkfcwXUH9-U_yCCfgrCHBZ9vAyL5NotiTCYmFDFZan9OUVKRILyf1oh5tccZ_dbM48NE7Y0C4Zc07FnW2gTFmkl71a2B3pb0GVwdlgKM1kqaMSdjLkrnVmZ52QQ\/s1600\/Games_for_car__Blog.png?w=1280&#038;ssl=1\"><\/a><\/div>\n<p><i><br \/><\/i><\/p>\n<p>Today, the games category for <a href=\"https:\/\/www.android.com\/auto\/\">Android Auto<\/a> and cars powered by Android Automotive OS with <a href=\"https:\/\/built-in.google\/cars\/\" target=\"_blank\">Google built-in<\/a> is officially graduating from beta to general availability. Our early access partners have already been bringing games to the parked-only experience for cars, and you can browse these in our latest collections of <a href=\"https:\/\/play.google.com\/store\/apps\/streamchild\/promotion_apps_beto__games_on_android_auto__collection?hl=en\">games for Android Auto<\/a> and <a href=\"https:\/\/play.google.com\/store\/apps\/streamchild\/promotion_apps_beto_games_on_android_automotive_os_collection?hl=en\" target=\"_blank\">games for Android Automotive OS<\/a>.<\/p>\n<div class=\"separator\" style=\"clear: both; text-align: center;\"><a href=\"https:\/\/i0.wp.com\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEi2V9A6VCA9Yz5L84OquDDL2mmwfKtdXkngzMAfVu4FqggLEMzResoTup-rTPH_tumIbaf_61eB6WD2fVGK_6GjKerIev8kxJazyaEOgQpMo5dLILhc0M6EhmR72T7fKAtAyqiJusTJ_JeSxeKFG2tWt4knxOb3OvBvHJ_qzSp9FfldfjsoEwsa9-nooj0\/s1625\/Quote-black-bg.png?ssl=1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" data-original-height=\"915\" data-original-width=\"1625\" src=\"https:\/\/i0.wp.com\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEi2V9A6VCA9Yz5L84OquDDL2mmwfKtdXkngzMAfVu4FqggLEMzResoTup-rTPH_tumIbaf_61eB6WD2fVGK_6GjKerIev8kxJazyaEOgQpMo5dLILhc0M6EhmR72T7fKAtAyqiJusTJ_JeSxeKFG2tWt4knxOb3OvBvHJ_qzSp9FfldfjsoEwsa9-nooj0\/s1600\/Quote-black-bg.png?w=1280&#038;ssl=1\"><\/a><\/div>\n<p><\/p>\n<p><\/p><div id=\"dev95-1666330136\" class=\"dev95- dev95-entity-placement\"><center>\r\n<script>\r\n  atOptions = {\r\n    'key' : '4ba6b6513c00e0ba76511f798ae56401',\r\n    'format' : 'iframe',\r\n    'height' : 50,\r\n    'width' : 320,\r\n    'params' : {}\r\n  };\r\n<\/script>\r\n<script src=\"https:\/\/www.highrevenueformat.com\/4ba6b6513c00e0ba76511f798ae56401\/invoke.js\"><\/script>\r\n\t<\/center><\/div>\n<p>Bringing your game to cars lets you reach users in their vehicles during natural downtime, such as while waiting at a charging station or for a curbside order pickup. Today&#8217;s milestone means that we&#8217;re opening up access so developers can now publish games to the open testing and production tracks on Google Play.  In this post, we&#8217;ll cover how to adapt your existing Android game for the car screen, focusing on key technical requirements and publishing criteria.<\/p>\n<h3>Implement car support for your game<\/h3>\n<p>If you&#8217;re already following best practices for building <a href=\"https:\/\/developer.android.com\/develop\/adaptive-apps\/guides\/get-started-with-adaptive-apps\">adaptive apps<\/a>, bringing an existing Android game to cars primarily involves configuring your app manifest and ensuring your game respects the vehicle parked state.<\/p>\n<h2>Mark your app as a game<\/h2>\n<p>To distribute your app in the games category, you need to explicitly declare its category. Add the <code>android:appCategory=\"game\"<\/code> attribute to the <code>&lt;application&gt;<\/code> element of your manifest file:<\/p>\n<pre><code>&lt;application ... \n    android:appCategory=\"game\"&gt;\n    ...\n&lt;\/application&gt;<\/code><\/pre>\n<h2>Declare support for Android Auto<\/h2>\n<p>Games are supported on Android Auto on devices running Android 15 and higher. To declare that your game supports Android Auto, include this <code>&lt;category&gt;<\/code> element in the intent filter of an activity in your manifest file:<\/p>\n<pre><code><span style=\"color: #00408;\">&lt;activity<\/span> ... \n    &lt;intent-filter&gt;\n        &lt;action android:name=\"android.intent.action.MAIN\" \/&gt;\n        ...\n        &lt;category android:name=\"android.intent.category.CAR_LAUNCHER\" \/&gt;\n    &lt;\/intent-filter&gt;\n&lt;\/activity&gt;<\/code><\/pre>\n<p>Generally, the <code>android.intent.category.CAR_LAUNCHER<\/code> category element is placed in the same intent filter as the <code>android.intent.category.LAUNCHER<\/code> element, but it can be in another activity&#8217;s intent filter if you prefer to launch a different activity.<\/p>\n<h2>Declare support for Android Automotive OS<\/h2>\n<p>To declare that your game supports Android Automotive OS, include the <code>android.hardware.type.automotive &lt;uses-feature&gt;<\/code> element in your manifest file.<\/p>\n<pre><code>&lt;manifest ... \n    ...\n    &lt;uses-feature android:name=\"android.hardware.type.automotive\"\n                  android:required=\"false\" \/&gt;\n    ...\n&lt;\/manifest&gt;<\/code><\/pre>\n<p>The <code>android:required<\/code> value has different restrictions depending upon which <a href=\"https:\/\/developer.android.com\/training\/cars\/distribute#choose-track-aaos\" rel=\"noopener noreferrer\" target=\"_blank\">track you choose<\/a> to distribute your Android Automotive OS app. If you distribute your Android Automotive OS app on the mobile track, <code>android:required<\/code> must be set to <code>\"false\"<\/code>. However, if you distribute on the Android Automotive OS dedicated track, you can set <code>android:required<\/code> to <code>\"true\"<\/code>, <code>\"false\"<\/code>, or leave it unset. Leaving the value unset has the same effect as setting <code>android:required<\/code> to <code>\"true\"<\/code>, and means that your app is available only for distribution on Android Automotive OS devices.<\/p>\n<h2>Handle the parked state<\/h2>\n<p>Cars introduce a unique physical context with a driving state and a parked state. Certain types of apps, like games, are considered parked apps and aren&#8217;t permitted to run while the vehicle is in motion to avoid driver distraction. By default, Android Auto and Android Automotive OS block activities from being used or launched when the vehicle is in motion or when <a href=\"https:\/\/developer.android.com\/training\/cars\/platforms\/automotive-os#ux-restrictions\" target=\"_blank\">user experience (UX) restrictions<\/a> are active. To make sure your game complies with driver distraction guidelines, don&#8217;t include the <code><a href=\"https:\/\/developer.android.com\/training\/cars\/parked\/automotive-os#prevent-use\" target=\"_blank\">distractionOptimized<\/a><\/code> metadata element in any activity in your manifest. You must also <a href=\"https:\/\/developer.android.com\/training\/cars\/parked\/automotive-os#stop-playback\" target=\"_blank\">ensure that your game audio stops<\/a> when the user starts driving and can&#8217;t be unpaused while the vehicle is in motion.<\/p>\n<p><\/p>\n<div class=\"separator\" style=\"clear: both; text-align: center;\"><span style=\"text-align: left;\"><i><\/p>\n<div class=\"separator\" style=\"clear: both; text-align: center;\"><a href=\"https:\/\/i0.wp.com\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEjWoU-FpXxhOm0-VK78JfQy2HlyvySt2gY_IE9CcvC5Xo0dPuxKtxPKHIXIlpxSfo2fdfuZq9Tz9a2c3S_Ao4eiHRuCh6dfg2-3MPoatAMXYnFkOfxHI79mknEHvAeMYIYhFYXRnowwHGzmxcH4OoqlRlaLwAUe8_BdjzBN0W7lWSWtAzW8d0oFqse7wNk\/s603\/trivialkart.png?ssl=1\" style=\"margin-left: 1em; margin-right: 1em;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" data-original-height=\"386\" data-original-width=\"603\" src=\"https:\/\/i0.wp.com\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEjWoU-FpXxhOm0-VK78JfQy2HlyvySt2gY_IE9CcvC5Xo0dPuxKtxPKHIXIlpxSfo2fdfuZq9Tz9a2c3S_Ao4eiHRuCh6dfg2-3MPoatAMXYnFkOfxHI79mknEHvAeMYIYhFYXRnowwHGzmxcH4OoqlRlaLwAUe8_BdjzBN0W7lWSWtAzW8d0oFqse7wNk\/s1600\/trivialkart.png?w=1280&#038;ssl=1\"><\/a><\/div>\n<p>The TrivialKart for Unity sample app running on the Desktop Head Unit while in a parked state.<\/i><\/span><\/div>\n<div class=\"separator\" style=\"clear: both; text-align: center;\"><span style=\"text-align: left;\"><br \/><\/span><\/div>\n<div class=\"separator\" style=\"clear: both; text-align: center;\"><a href=\"https:\/\/i0.wp.com\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEg44LoT4aAzOOV6teehSFBqINyYxT7EZGSsg7vdwIFhCgNOh_y3jh679MM05L8kzNIIX7O_lF833axWMKfQltfV9xqHgI65LeT5K5iYfBvPSAGeM2qLLIrLYLMDA-6OuirphzPqRJxVbZRGjDsmnhoD_re9uRpgW6vFBNKuueePULl0mKlB5QWatr3Wxmc\/s603\/UXRestrictionsActive.png?ssl=1\" style=\"margin-left: 1em; margin-right: 1em;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" data-original-height=\"387\" data-original-width=\"603\" src=\"https:\/\/i0.wp.com\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEg44LoT4aAzOOV6teehSFBqINyYxT7EZGSsg7vdwIFhCgNOh_y3jh679MM05L8kzNIIX7O_lF833axWMKfQltfV9xqHgI65LeT5K5iYfBvPSAGeM2qLLIrLYLMDA-6OuirphzPqRJxVbZRGjDsmnhoD_re9uRpgW6vFBNKuueePULl0mKlB5QWatr3Wxmc\/s1600\/UXRestrictionsActive.png?w=1280&#038;ssl=1\"><\/a><\/div>\n<div class=\"separator\" style=\"clear: both; text-align: center;\"><span style=\"text-align: left;\"><i>The behavior of a parked app when UX restrictions are active.<\/i><\/span><\/div>\n<p>Additionally, when the user relaunches the app from the home screen, your game must restore the app state as closely as possible to the previous state. Test your game for responsiveness and ensure it doesn&#8217;t freeze or stutter during gameplay.<\/p>\n<h2>Declare game controller support<\/h2>\n<p>Car screens support touch input, but many users prefer playing with a connected gamepad. If your game <a href=\"https:\/\/developer.android.com\/training\/cars\/parked\/games#game-controllers\" target=\"_blank\">supports controller input<\/a>, declare the <code>android.hardware.gamepad<\/code> feature in your manifest to help boost the <a href=\"https:\/\/developer.android.com\/games\/sdk\/game-controller\/visibility\" target=\"_blank\">visibility<\/a> of your app in the Google Play Store to users specifically seeking controller-compatible experiences.<\/p>\n<pre><code>&lt;uses-feature android:name=\"android.hardware.gamepad\" android:required=\"false\"\/&gt;<\/code><\/pre>\n<p>Set the <code>android:required<\/code> attribute to <code>false<\/code> to indicate your app supports controllers, but the use of controllers is optional. Don&#8217;t set the <code>android:required<\/code> attribute to <code>true<\/code> unless a controller is mandatory for your game.<\/p>\n<h2>Support common screen sizes and aspect ratios<\/h2>\n<p>Car displays come in various shapes and aspect ratios, including portrait and wide landscape screens. For a great user experience, make your game fully adaptive to different screen sizes so that it runs full screen without letterboxing or pillarboxing. For Android Auto, refer to the guidance for <a href=\"https:\/\/developer.android.com\/training\/cars\/parked\/auto#test-screen-sizes\">testing against canonical screen sizes<\/a> and use <a href=\"https:\/\/developer.android.com\/training\/cars\/testing\/emulator#bundled-profiles\" target=\"_blank\">bundled hardware profiles<\/a> when testing with the emulator for Android Automotive OS.<\/p>\n<h3>Publish your game to cars<\/h3>\n<p>After you&#8217;ve implemented the necessary changes, you can <a href=\"https:\/\/developer.android.com\/training\/cars\/distribute#opt-in-ff\" target=\"_blank\">opt in to Android Auto and Android Automotive OS form factors<\/a> in the Google Play Console. Before submitting to production, test your game against the <a href=\"https:\/\/developer.android.com\/docs\/quality-guidelines\/car-app-quality?category=games\" target=\"_blank\">car app quality guidelines<\/a> for games.<\/p>\n<p>Use the <a href=\"https:\/\/developer.android.com\/training\/cars\/testing\/dhu\" target=\"_blank\">Desktop Head Unit<\/a> to test your app&#8217;s Android Auto compatibility, and use the <a href=\"https:\/\/developer.android.com\/training\/cars\/testing\/emulator\" target=\"_blank\">Android Automotive OS emulator<\/a> to test the experience on Android Automotive OS. Your game will be reviewed against the car app quality guidelines for the games category before it is approved for open testing or production.<\/p>\n<h3>Get your games on the road<\/h3>\n<p>With the games category now generally available, it is the perfect time to optimize your titles for cars. To learn more about implementation details, review the documentation at <a href=\"https:\/\/developer.android.com\/training\/cars\/parked\/games\" target=\"_blank\">Build games for cars<\/a>.<\/p>\n<\/div>\n<\/div>\n<div class=\"pvc_clear\"><\/div>\n<p id=\"pvc_stats_3639\" class=\"pvc_stats total_only\" data-element-id=\"3639\" style=\"\"><i class=\"pvc-stats-icon medium\" aria-hidden=\"true\"><svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.0\" viewbox=\"0 0 502 315\" preserveaspectratio=\"xMidYMid meet\"><g transform=\"translate(0,332) scale(0.1,-0.1)\" fill=\"\" stroke=\"none\"><path d=\"M2394 3279 l-29 -30 -3 -207 c-2 -182 0 -211 15 -242 39 -76 157 -76 196 0 15 31 17 60 15 243 l-3 209 -33 29 c-26 23 -41 29 -80 29 -41 0 -53 -5 -78 -31z\"\/><path d=\"M3085 3251 c-45 -19 -58 -50 -96 -229 -47 -217 -49 -260 -13 -295 52 -53 146 -42 177 20 16 31 87 366 87 410 0 70 -86 122 -155 94z\"\/><path d=\"M1751 3234 c-13 -9 -29 -31 -37 -50 -12 -29 -10 -49 21 -204 19 -94 39 -189 45 -210 14 -50 54 -80 110 -80 34 0 48 6 76 34 21 21 34 44 34 59 0 14 -18 113 -40 219 -37 178 -43 195 -70 221 -36 32 -101 37 -139 11z\"\/><path d=\"M1163 3073 c-36 -7 -73 -59 -73 -102 0 -56 133 -378 171 -413 34 -32 83 -37 129 -13 70 36 67 87 -16 290 -86 209 -89 214 -129 231 -35 14 -42 15 -82 7z\"\/><path d=\"M3689 3066 c-15 -9 -33 -30 -42 -48 -48 -103 -147 -355 -147 -375 0 -98 131 -148 192 -74 13 15 57 108 97 206 80 196 84 226 37 273 -30 30 -99 39 -137 18z\"\/><path d=\"M583 2784 c-38 -19 -67 -74 -58 -113 9 -42 211 -354 242 -373 16 -10 45 -18 66 -18 51 0 107 52 107 100 0 39 -1 41 -124 234 -80 126 -108 162 -133 173 -41 17 -61 16 -100 -3z\"\/><path d=\"M4250 2784 c-14 -9 -74 -91 -133 -183 -95 -150 -107 -173 -107 -213 0 -55 33 -94 87 -104 67 -13 90 8 211 198 130 202 137 225 78 284 -27 27 -42 34 -72 34 -22 0 -50 -8 -64 -16z\"\/><path d=\"M2275 2693 c-553 -48 -1095 -270 -1585 -649 -135 -104 -459 -423 -483 -476 -23 -49 -22 -139 2 -186 73 -142 361 -457 571 -626 285 -228 642 -407 990 -497 242 -63 336 -73 660 -74 310 0 370 5 595 52 535 111 1045 392 1455 803 122 121 250 273 275 326 19 41 19 137 0 174 -41 79 -309 363 -465 492 -447 370 -946 591 -1479 653 -113 14 -422 18 -536 8z m395 -428 c171 -34 330 -124 456 -258 112 -119 167 -219 211 -378 27 -96 24 -300 -5 -401 -72 -255 -236 -447 -474 -557 -132 -62 -201 -76 -368 -76 -167 0 -236 14 -368 76 -213 98 -373 271 -451 485 -162 444 86 934 547 1084 153 49 292 57 452 25z m909 -232 c222 -123 408 -262 593 -441 76 -74 138 -139 138 -144 0 -16 -233 -242 -330 -319 -155 -123 -309 -223 -461 -299 l-81 -41 32 46 c18 26 49 83 70 128 143 306 141 649 -6 957 -25 52 -61 116 -79 142 l-34 47 45 -20 c26 -10 76 -36 113 -56z m-2057 25 c-40 -58 -105 -190 -130 -263 -110 -324 -59 -707 132 -981 25 -35 42 -64 37 -64 -19 0 -241 119 -326 174 -188 122 -406 314 -532 468 l-58 71 108 103 c185 178 428 349 672 473 66 33 121 60 123 61 2 0 -10 -19 -26 -42z\"\/><path d=\"M2375 1950 c-198 -44 -350 -190 -395 -379 -18 -76 -8 -221 19 -290 114 -284 457 -406 731 -260 98 52 188 154 231 260 27 69 37 214 19 290 -38 163 -166 304 -326 360 -67 23 -215 33 -279 19z\"\/><\/g><\/svg><\/i> <img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"16\" height=\"16\" alt=\"Loading\" src=\"https:\/\/i0.wp.com\/dev95.site\/wp-content\/plugins\/page-views-count\/ajax-loader-2x.gif?resize=16%2C16&#038;ssl=1\" border=\"0\" \/><\/p>\n<div class=\"pvc_clear\"><\/div>","protected":false},"excerpt":{"rendered":"<p>Posted by Jan Kleinert, Developer Relations Engineer, Android for Cars Today, the games category for Android Auto and cars powered by Android Automotive OS with Google built-in is officially graduating from beta to general availability. 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